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TBATBS

As mentioned in the "Down to Earth" entry, I've been working on a few things over the last few months, one of which is this little C#...

DOWN TO EARTH

"Down to Earth" was another game I made with Dan and Andrew from Bunny Box Games, and was created in two days for Ludum Dare 48. It's a...

YOU ARRIVE IN A TOWN - UPDATE

So the several months of dead air on this website have primarily been due to my efforts being focused largely on the development of...

JETSTREAM COURIER

Jetstream Courier was created for my Collaborative Game Development module at University. It was worked on by 23 students including my...

YOU ARRIVE IN A TOWN

BunnyBox Studios - the four-man team behind Pair Up and Eleap Dangerous have decided to push for something a little bigger than a Games...

OM

Om is by far the biggest project I have ever worked on. This thirty-minute framework demo was created in Unreal Engine 4 over the course...

HOT AIR

Hot Air is a game I created purely in the pursuit of self-improvement. Despite selling myself as a programmer, I had zero experience with...

ELEAP DANGEROUS

Made for Jamfuser 2020, Eleap Dangerous saw me once again work with the Pair Up team to create a unique spin on the humble platformer....

PAIR UP

For the 2020 Global Games Jam, I teamed up with three other developers to produce Pair Up - an fun little co-op arcade-style game which...

UPROOTED

Uprooted was a game created over 30 hours for UKIE's Green Games Jam 2019. I took the role of technical designer and gameplay developer...

DISPOSAL

In 2019 I participated in JamFuser as practice for group development. The result was a simple, fast paced shooter demo we called...

SNAC-MAN

Snac-Man was my first real Unity project. The idea behind the game was to fuse Pac-Man style maze navigation and item collection with a...

TANK INC.

My first proper game development project was a multiplayer twin-stick shooter featuring four different game modes including a wave-based...